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Size
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...no subject...
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Ingo Schneider <[log in to unmask]> |
Wed, 1 Jul 1998 07:48:08 MEZ |
49 lines |
About what i shall put in my homepage to come (URL in message)
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James Hmmm <[log in to unmask]> |
Sat, 4 Jul 1998 12:07:46 -0700 |
47 lines |
Re: Amiga
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Brian Damage <[log in to unmask]> |
Thu, 2 Jul 1998 22:22:50 +1000 |
68 lines |
Re: Amiga
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Malinovski <[log in to unmask]> |
Thu, 2 Jul 1998 18:10:25 +0200 |
45 lines |
Re: Amiga
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Darren Caddis <[log in to unmask]> |
Fri, 3 Jul 1998 08:48:50 +1000 |
44 lines |
Anno 1602 aka. Conquest of the new world
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Steen Amming <[log in to unmask]> |
Wed, 1 Jul 1998 09:22:08 +0200 |
56 lines |
Anyone know where I can get the Quake pacthe that makes the water transparent
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Zealot Zðp¹èðN <[log in to unmask]> |
Thu, 2 Jul 1998 19:27:43 +1000 |
35 lines |
Re: Anyone know where I can get the Quake pacthe that makes the water transparent
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Skeeter <[log in to unmask]> |
Thu, 2 Jul 1998 14:15:22 -0500 |
45 lines |
ATI All-in-Wonder Pro
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Josh Mathis <[log in to unmask]> |
Sat, 4 Jul 1998 09:17:47 -0400 |
47 lines |
Re: ATI All-in-Wonder Pro
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Arturo Goga <[log in to unmask]> |
Sat, 4 Jul 1998 18:55:51 -0500 |
63 lines |
aw: Anno 1602 aka. Conquest of the new world
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Ingo Schneider <[log in to unmask]> |
Wed, 1 Jul 1998 09:25:18 MEZ |
47 lines |
aw: code breaker
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Ingo Schneider <[log in to unmask]> |
Wed, 1 Jul 1998 07:36:39 MEZ |
45 lines |
Re: aw: code breaker
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Dominic Byrne <[log in to unmask]> |
Wed, 1 Jul 1998 10:03:44 +0100 |
67 lines |
Re: aw: code breaker
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Steen Amming <[log in to unmask]> |
Wed, 1 Jul 1998 12:08:25 +0200 |
51 lines |
Re: aw: code breaker
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Dominic Byrne <[log in to unmask]> |
Wed, 1 Jul 1998 11:55:21 +0100 |
52 lines |
aw: Re: game code breaker
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Ingo Schneider <[log in to unmask]> |
Thu, 2 Jul 1998 11:05:04 MEZ |
44 lines |
Re: Calling all Final Fantasy experts (Super Nintendo)
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Tommy Naeger <[log in to unmask]> |
Mon, 6 Jul 1998 15:09:50 EDT |
44 lines |
Re: Code breaker
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David Webster <[log in to unmask]> |
Wed, 1 Jul 1998 11:10:00 -0500 |
40 lines |
Re: Code breaker
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Scroundel <[log in to unmask]> |
Wed, 1 Jul 1998 16:41:06 -0300 |
55 lines |
Re: Code breaker
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Darren Caddis <[log in to unmask]> |
Thu, 2 Jul 1998 08:34:27 +1000 |
63 lines |
Re: Code breaker
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Marvin Davis <[log in to unmask]> |
Thu, 2 Jul 1998 18:42:26 -0400 |
49 lines |
Re: Code breaker
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Steen Amming <[log in to unmask]> |
Fri, 3 Jul 1998 08:35:13 +0200 |
40 lines |
Re: Code breaker
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Dominic Byrne <[log in to unmask]> |
Fri, 3 Jul 1998 10:16:07 +0100 |
40 lines |
Descent Freespace review
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Kevin Jenkins <[log in to unmask]> |
Mon, 6 Jul 1998 14:04:56 -0700 |
149 lines |
Re: Descent Freespace review
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Arturo Goga <[log in to unmask]> |
Mon, 6 Jul 1998 17:48:08 -0500 |
65 lines |
Re: Descent Freespace review
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Kevin Jenkins <[log in to unmask]> |
Mon, 6 Jul 1998 16:00:04 -0700 |
38 lines |
Descent:FreeSpace
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Andrew T. Smith <[log in to unmask]> |
Fri, 3 Jul 1998 23:15:24 -0400 |
66 lines |
Re: Descent:FreeSpace
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Kevin Jenkins <[log in to unmask]> |
Sat, 4 Jul 1998 00:49:49 -0700 |
42 lines |
discontinued order
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Goros <[log in to unmask]> |
Thu, 2 Jul 1998 13:45:22 -0300 |
36 lines |
Re: discontinued order
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Kamol Khusainov <[log in to unmask]> |
Fri, 3 Jul 1998 10:59:34 +0500 |
43 lines |
Duke 3D ADD Ons
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Brian Horan <[log in to unmask]> |
Mon, 6 Jul 1998 09:37:22 -0400 |
39 lines |
Re: Duke3D
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Franco Luque <[log in to unmask]> |
Sun, 5 Jul 1998 18:50:52 -0300 |
69 lines |
Re: Duke3D
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Arturo Goga <[log in to unmask]> |
Sun, 5 Jul 1998 18:29:20 -0500 |
99 lines |
Emulators
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Richard E. F. <[log in to unmask]> |
Thu, 2 Jul 1998 12:49:12 EDT |
35 lines |
Re: Emulators
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marwan <[log in to unmask]> |
Thu, 2 Jul 1998 20:10:57 +0300 |
63 lines |
Re: Emulators
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Kalor <[log in to unmask]> |
Thu, 2 Jul 1998 19:34:22 -0400 |
57 lines |
Favorite websites
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Forrest Gump <[log in to unmask]> |
Mon, 6 Jul 1998 10:31:49 -0500 |
39 lines |
Re: Favorite websites
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Arturo Goga <[log in to unmask]> |
Mon, 6 Jul 1998 14:44:27 -0500 |
70 lines |
Re: Favorite websites
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Steve Gill <[log in to unmask]> |
Mon, 6 Jul 1998 16:31:12 -0400 |
44 lines |
Re: Favorite websites
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Goros <[log in to unmask]> |
Mon, 6 Jul 1998 18:12:42 -0300 |
51 lines |
Re: Favorite websites
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ARIELLE CARR <[log in to unmask]> |
Tue, 7 Jul 1998 08:16:19 +0800 |
37 lines |
Re: Favorite websites
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Michael Furdyk <[log in to unmask]> |
Mon, 6 Jul 1998 22:32:42 -0400 |
69 lines |
Re: Favorite websites
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Chester Heil <[log in to unmask]> |
Mon, 6 Jul 1998 23:18:32 -0400 |
43 lines |
Re: FF7-Materia-Have No Clue
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Malinovski <[log in to unmask]> |
Wed, 1 Jul 1998 19:15:16 +0200 |
54 lines |
Forgot the URL :)
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James Hmmm <[log in to unmask]> |
Sat, 4 Jul 1998 12:09:19 -0700 |
34 lines |
From List Owner: Monthly posting
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David W. Baker <[log in to unmask]> |
Wed, 1 Jul 1998 00:00:17 EDT |
354 lines |
game code breaker
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Ingo Schneider <[log in to unmask]> |
Wed, 1 Jul 1998 16:03:29 MEZ |
75 lines |
Re: game code breaker
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Steen Amming <[log in to unmask]> |
Thu, 2 Jul 1998 11:01:37 +0200 |
40 lines |
Gamepad
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ARIELLE CARR <[log in to unmask]> |
Fri, 3 Jul 1998 14:27:06 +0800 |
36 lines |
Hercules Cheats
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-=- Dr Boz -=- <[log in to unmask]> |
Tue, 30 Jun 1998 21:12:43 +0200 |
37 lines |
I need help in Wonderboy V
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matarick <[log in to unmask]> |
Fri, 3 Jul 1998 10:33:00 -0400 |
40 lines |
I put up a great gaming homepage
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James Hmmm <[log in to unmask]> |
Fri, 3 Jul 1998 19:17:53 -0700 |
36 lines |
Is this a stupid,idiotic,lame idea for a web page?
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Ditto Alex <[log in to unmask]> |
Wed, 1 Jul 1998 18:32:36 EDT |
32 lines |
Re: Is this a stupid,idiotic,lame idea for a web page?
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Benedict Vong Wai Hon <[log in to unmask]> |
Thu, 2 Jul 1998 12:29:14 +0800 |
63 lines |
Re: Is this a stupid,idiotic,lame idea for a web page?
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Steen Amming <[log in to unmask]> |
Thu, 2 Jul 1998 08:44:53 +0200 |
39 lines |
Re: Is this a stupid,idiotic,lame idea for a web page?
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Kevin Jenkins <[log in to unmask]> |
Thu, 2 Jul 1998 02:26:02 -0700 |
50 lines |
Re: Is this a stupid,idiotic,lame idea for a web page?
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Dominic Byrne <[log in to unmask]> |
Thu, 2 Jul 1998 15:12:26 +0100 |
42 lines |
Re: Is this a stupid,idiotic,lame idea for a web page?
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Gus Calderon <[log in to unmask]> |
Thu, 2 Jul 1998 10:36:10 -0700 |
57 lines |
Re: Is this a [bad] idea for a web page?
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Kasey Chang <[log in to unmask]> |
Thu, 2 Jul 1998 11:08:00 PDT |
53 lines |
Jedi Knight 3do editing
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Josh Mathis <[log in to unmask]> |
Sat, 4 Jul 1998 09:28:33 -0400 |
45 lines |
Lucasarts games
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Zach F <[log in to unmask]> |
Fri, 3 Jul 1998 19:38:12 PDT |
45 lines |
Mech Commander & Rising Land ...
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Benedict Vong Wai Hon <[log in to unmask]> |
Fri, 3 Jul 1998 15:40:11 +0800 |
38 lines |
Re: Mech Commander & Rising Land ...
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Steen Amming <[log in to unmask]> |
Fri, 3 Jul 1998 10:45:10 +0200 |
48 lines |
MUDlike Games
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ARIELLE CARR <[log in to unmask]> |
Thu, 2 Jul 1998 09:04:04 +0800 |
35 lines |
Re: MUDlike Games
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Steen Amming <[log in to unmask]> |
Thu, 2 Jul 1998 08:39:09 +0200 |
46 lines |
Re: MUDlike Games
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ARIELLE CARR <[log in to unmask]> |
Thu, 2 Jul 1998 15:51:52 +0800 |
47 lines |
Re: MUDlike Games
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Steen Amming <[log in to unmask]> |
Thu, 2 Jul 1998 11:59:34 +0200 |
54 lines |
Re: MUDlike Games
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Dave Weaver <[log in to unmask]> |
Thu, 2 Jul 1998 11:10:09 +0100 |
45 lines |
Re: MUDlike Games
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Flippie Du Plessis <[log in to unmask]> |
Thu, 2 Jul 1998 12:29:37 +0200 |
45 lines |
Re: MUDlike Games
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Belgarion <[log in to unmask]> |
Thu, 2 Jul 1998 14:32:44 -0500 |
40 lines |
Re: MUDlike Games
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Curt Corley <[log in to unmask]> |
Thu, 2 Jul 1998 18:14:50 -0500 |
47 lines |
Re: MUDlike Games
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Curt Corley <[log in to unmask]> |
Thu, 2 Jul 1998 18:14:51 -0500 |
47 lines |
Re: MUDlike Games
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ARIELLE CARR <[log in to unmask]> |
Fri, 3 Jul 1998 14:11:05 +0800 |
47 lines |
Re: MUDlike Games
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Steen Amming <[log in to unmask]> |
Fri, 3 Jul 1998 08:46:24 +0200 |
40 lines |
Re: MUDlike Games
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Dominic Byrne <[log in to unmask]> |
Fri, 3 Jul 1998 10:14:35 +0100 |
46 lines |
Re: MUDlike Games
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Dominic Byrne <[log in to unmask]> |
Fri, 3 Jul 1998 10:22:33 +0100 |
55 lines |
Re: MUDlike Games
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Steen Amming <[log in to unmask]> |
Fri, 3 Jul 1998 12:35:36 +0200 |
43 lines |
Re: MUDlike Games
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Dominic Byrne <[log in to unmask]> |
Fri, 3 Jul 1998 14:06:58 +0100 |
57 lines |
N64 v playstation
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Eric D. Schultz <[log in to unmask]> |
Mon, 6 Jul 1998 17:27:44 EDT |
35 lines |
Re: N64 v Playstation
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James Hmmm <[log in to unmask]> |
Mon, 6 Jul 1998 15:24:25 -0700 |
43 lines |
Re: N64 v playstation
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Arturo Goga <[log in to unmask]> |
Mon, 6 Jul 1998 17:54:47 -0500 |
79 lines |
Re: N64 v playstation
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Mike Jordan <[log in to unmask]> |
Mon, 6 Jul 1998 21:19:25 EDT |
37 lines |
NFS2SE Wild Mode
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Romaine Liu <[log in to unmask]> |
Fri, 3 Jul 1998 22:27:17 +0800 |
34 lines |
No Subject
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Mike Jordan <[log in to unmask]> |
Wed, 1 Jul 1998 22:10:01 EDT |
35 lines |
OFFSUB: GETRIGHT
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Sean O'Brien <[log in to unmask]> |
Fri, 3 Jul 1998 16:52:54 +0100 |
50 lines |
Re: OFFSUB: GETRIGHT
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William Kan <[log in to unmask]> |
Sat, 4 Jul 1998 17:38:55 +0800 |
55 lines |
PCGAMES magazine
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Kasey Chang <[log in to unmask]> |
Fri, 3 Jul 1998 08:19:00 PDT |
65 lines |
Quake stop
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Tibi <[log in to unmask]> |
Sun, 5 Jul 1998 13:58:00 +0300 |
37 lines |
Quake: transparent water patch
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Malinovski <[log in to unmask]> |
Thu, 2 Jul 1998 18:10:39 +0200 |
45 lines |
Re: Quake: transparent water patch
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Colin Dickens <[log in to unmask]> |
Fri, 3 Jul 1998 14:37:18 +0100 |
44 lines |
Question about direct3d and OpenGL
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Ganesha <[log in to unmask]> |
Sat, 4 Jul 1998 15:46:29 +0200 |
49 lines |
Re: Question about direct3d and OpenGL
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Dominic Byrne <[log in to unmask]> |
Sun, 5 Jul 1998 21:36:29 +0100 |
64 lines |
Seven Kingdoms of War Review
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Kevin Jenkins <[log in to unmask]> |
Tue, 30 Jun 1998 23:22:23 -0700 |
176 lines |
Re: Seven Kingdoms of War Review
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Steen Amming <[log in to unmask]> |
Wed, 1 Jul 1998 09:06:19 +0200 |
57 lines |
Re: Seven Kingdoms of War Review
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Benedict Vong Wai Hon <[log in to unmask]> |
Wed, 1 Jul 1998 15:19:58 +0800 |
44 lines |
Re: Seven Kingdoms of War Review
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Sam Brown <[log in to unmask]> |
Wed, 1 Jul 1998 11:15:04 -0400 |
126 lines |
Re: Seven Kingdoms of War Review
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Benedict Vong Wai Hon <[log in to unmask]> |
Thu, 2 Jul 1998 10:50:06 +0800 |
120 lines |
Re: Seven Kingdoms of War Review
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Steen Amming <[log in to unmask]> |
Thu, 2 Jul 1998 08:58:07 +0200 |
41 lines |
Re: Seven Kingdoms of War Review
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Kevin Jenkins <[log in to unmask]> |
Thu, 2 Jul 1998 02:15:41 -0700 |
53 lines |
Sony PSX
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Mike Jordan <[log in to unmask]> |
Wed, 1 Jul 1998 16:57:03 EDT |
35 lines |
test - offsub,sorry
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Steen Amming <[log in to unmask]> |
Wed, 1 Jul 1998 13:24:03 +0200 |
36 lines |
Tetrinet
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Franco Luque <[log in to unmask]> |
Thu, 2 Jul 1998 20:12:27 -0300 |
47 lines |
Re: Tetrinet
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Josh Mathis <[log in to unmask]> |
Fri, 3 Jul 1998 09:46:00 -0400 |
51 lines |
Re: Tetrinet
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Franco Luque <[log in to unmask]> |
Sun, 5 Jul 1998 18:51:35 -0300 |
50 lines |
The best 3D Card?
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Chester Heil <[log in to unmask]> |
Fri, 3 Jul 1998 00:09:43 -0400 |
46 lines |
Re: The best 3D Card?
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Kasey Chang <[log in to unmask]> |
Fri, 3 Jul 1998 08:06:00 PDT |
59 lines |
Unreal
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Matthew Giunta <[log in to unmask]> |
Wed, 1 Jul 1998 11:51:33 EDT |
43 lines |
Unreal
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Sammie Rutledge <[log in to unmask]> |
Fri, 3 Jul 1998 13:30:46 -0500 |
30 lines |
Re: Unreal
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Arturo Goga <[log in to unmask]> |
Fri, 3 Jul 1998 15:22:03 -0500 |
67 lines |
Unreal
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-=- Dr Boz -=- <[log in to unmask]> |
Mon, 6 Jul 1998 17:58:30 +0200 |
38 lines |
Re: Why I'll get a Playstation (was Re: Advice for Playstation Games)
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ARIELLE CARR <[log in to unmask]> |
Thu, 2 Jul 1998 08:51:53 +0800 |
60 lines |
Won't work!
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Michael J. White II <[log in to unmask]> |
Mon, 6 Jul 1998 20:28:07 -0400 |
38 lines |
Re: Won't work!
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Darren Caddis <[log in to unmask]> |
Tue, 7 Jul 1998 11:03:03 +1000 |
47 lines |
Re: Won't work!
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Tony Myers <[log in to unmask]> |
Mon, 6 Jul 1998 18:54:34 -0700 |
47 lines |
Re: Won't work!
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Darren Caddis <[log in to unmask]> |
Tue, 7 Jul 1998 12:54:17 +1000 |
68 lines |
Re: world cup 98
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William Kan <[log in to unmask]> |
Mon, 29 Jun 1998 21:40:06 +0800 |
59 lines |
Re: world cup 98
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Martin G. <[log in to unmask]> |
Sat, 4 Jul 1998 11:02:17 -0300 |
52 lines |