On Tue, Jun 1, 2010 at 9:32 AM, David McCann <[log in to unmask]> wrote:
> A few
> years ago someone re-wrote a set of wargame rules to make them more
> readable; this was not a copyright infringement, as only the original
> wording was protected. If the mechanisms of a game are not copyright, it
> is unlikely that those of a language would be.
If you're thinking of the case I think you're thinking of, it hasn't
gone to court (and isn't likely ever to), so it's a bit premature to
say it's not infringement.
But yeah, the consensus seems to be that game rules, as such, aren't
copyrightable, only the specific words they're expressed in. They
might be patentable, but few if any designers or publishers bother to
try and get patents on their mechanics.
Why can't you be a non-conformist just like everybody else?