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CONLANG  July 2018, Week 2

CONLANG July 2018, Week 2

Subject:

Re: The Gamification of Conlangs

From:

Daniel Bensen <[log in to unmask]>

Reply-To:

Constructed Languages List <[log in to unmask]>

Date:

Sat, 14 Jul 2018 17:57:22 +0300

Content-Type:

text/plain

Parts/Attachments:

Parts/Attachments

text/plain (89 lines)

Please do! I love Lang Belta.


On Sat, Jul 14, 2018 at 5:34 PM, A Walker Scott <[log in to unmask]>
wrote:

> I've been learning Lang Belta on Memrise. It's quite a fun, and believable,
> creole. I'm considering a blog post about Lang Belta.
>
> On Sat, Jul 14, 2018, 8:54 AM Puey McCleary <[log in to unmask]>
> wrote:
>
> > I'm sorry if this point has been brought up, and please excuse any typos
> in
> > my infamously typo-filled ramblings.
> >
> > Some time ago a number of us brought up the idea of learning someone's
> > conlang, and the conlangs chosen were Kelen and gzb, if I remember right.
> > Unfortunately those projects didn't quite reach fruition.  Afterwards I
> > spent a bit of time searching for conlangs which had lessons for
> > self-learning.  I found a few interesting partial sets of lessons, some
> of
> > them from conlangs that have almost disappeared (like the Borg conlang).
> > Obviously there are resources available for the more well-known languages
> > (Esperanto, Klingon, &c), but I was more interested in the smaller known
> > but well-developed languages (Teonaht, Vaior, Itlani, Alurhsa ... and
> sorry
> > if I'm mis-spelling some of these).
> >
> > So we come to the present day.  It doesn't seem that there are lots of
> > textbooks being written to teach conlangs, but I have come across
> something
> > which I'm sure all of the rest of you have discovered.
> >
> > The Duolingo website uses the mechanics and fun of video games to
> encourage
> > one to engage in translation exercises for the language one is trying to
> > learn.  I don't know the scientific doo-dads of "gamification," but I'm
> > sure someone on the list could explain how this works.  Suffice it to
> write
> > that, in addition to being a learning aid for many natural languages, the
> > site does feature two of the classics of conlanging: Esperanto and
> Klingon.
> >
> > I have tried a few "lessons" or "games" in Esperanto and Klingon, and I
> > have found them quite enjoyable.  Here is a link to the Esperanto
> lessons:
> >
> > https://www.duolingo.com/course/eo/en/Learn-Esperanto-Online
> >
> > Moreover, I have learned that the Memrise website, a site used to help
> one
> > memorize things using a flash card system, has many vocabulary lists for
> > conlangs.  Under "constructed languages" one can find the classics
> > (including Lojban, Na'vi, and Quenya), and under "Other Languages" one
> can
> > find lists for other conlangs, such as Volapuk, Ido, and many others:
> >
> > https://www.memrise.com/courses/english/constructed-languages/
> >
> > https://www.memrise.com/courses/english/other/
> >
> > Anyway, there are a number of non-famous conlangs which are certainly
> > well-developed enough for others to learn, but do not have textbooks and
> > other materials available sufficient to teach them.  The conlangs that I
> > have in mind are (among others): Alurhsa, gzb, Idrani, Itlani, Kamakawi,
> > Kash, Kelen, Teonaht ... and certainly many others which don't come to my
> > mind at the moment.
> >
> > I wonder whether anyone has ever considered the "gamification" option for
> > learning these conlangs.
> >
> > I realize that Duolingo isn't going to be interested in having a Teach
> > Yourself Kash when only a dozen or so would be interested in learning it.
> > However, I'm sure that a simple, no-frills clone of Duolingo could be
> > produced just for the conlanging world.
> >
> > And, of course, anyone can contribute to Memrise.  I think it would be
> fun
> > to start learning Teonaht nouns and Itlani verbs.
> >
&