Print

Print


I would love to sign on, and would also like to do so on the ZBB, but do not
yet have an account

On Mon, Sep 28, 2009 at 4:58 PM, Cedh Audmanh <[log in to unmask]> wrote:

> First, I'd like to say hello to the list. Those who regularly visit the
> ZBB may know me already. I've been following CONLANG-L for quite some
> time, but I haven't posted so far. So here's my first contribution,
> aimed at all those who are interested in an entertaining challenge:
>
> -------------------------------------------------
>
> At the ZBB we are starting the second *Conlang Diachronics Relay*. It's
> a follow-up game to the 2006-2007 "Cursed Relay", during which the
> Edastean language family (
> http://www.superlush.co.uk/~akana/index.php/Edastean_languages<http://www.superlush.co.uk/%7Eakana/index.php/Edastean_languages>) was
> created. For a history of the predecessor and associated games, see
> http://www.superlush.co.uk/~akana/index.php/AkanaWiki:External_history<http://www.superlush.co.uk/%7Eakana/index.php/AkanaWiki:External_history>.
> This new game will follow the same concept, using the same conworld
> setting as a background to create a new language family with new
> participants.
>
> *How it works*
>
> Starting from one protolanguage, participants develop a multi-branched,
> multi-generational language family, by each deriving a daughterlanguage
> from someone else's. There will be a (flexible) time limit of
> approximately two weeks, so the people in line after you don't have to
> wait too long before they can get to work. There will be several
> parallel groups so we'll end up with a realistic, broad linguistic
> family. If there are enough participants, we could run a second relay at
> the same time, starting from a different protolanguage.
>
> *What you'll have to do*
>
> Nobody's going to ask you to produce a hundred page grammar in such a
> short time. The basics needed for someone to be able to derive an entry
> from yours are:
>
>    * A list of your sound changes
>    * Lists/tables of the main morphology
>    * At least enough basic grammar/syntax to translate the sample text
>    * Your translation of this text, preferrably with an interlinear gloss
>    * A word list with definitions and, if necessary, morphological
> information
>
> *Requirements*
>
> Of course, any previous experience with diachronic conlanging is
> helpful, but this is not required in order to sign in. If you have some
> basic knowledge about how sound changes work, you can do just fine. You
> should also bring some time - deriving a daughterlanguage within two
> weeks is quite a bit of work, but it's definitely doable. And last but
> not least you should bring your creativity and some ambition to produce
> a realistic conlang ;)
>
> *Goal*
>
> To have fun, and see how it turns out.
>
> -------------------------------------------------
>
> We have not yet decided which language shall serve as the starting point
> of the game. There are three language families that are suitable, and
> you can help deciding which one to use.
>
> The possible protolanguages are Dewrad's Proto-Western (
> http://www.deinioljones.net/conlangs/western/proto.htm ), Zhen Lin's
> Proto-Peninsular (
> http://www.geocities.com/low_zl/proto-peninsular/proto-peninsular.html
> ), and TzirTzi's Proto-Núalís-Takuña (
> http://www.superlush.co.uk/conlanging/PNT.pdf ). In the Western family,
> one language of the next generation has been described already -
> Proto-Coastal-Western ( http://www.superlush.co.uk/conlanging/PCW.pdf )
> -, which could also be used in the relay.
>
> All of those languages have major, very un-IE features that may be
> challenging, but will hopefully inspire your interest and creativity.
> They also all have relatively well fleshed-out syntax sections, a rarity
> among protolanguages.
>
> -------------------------------------------------
>
> If you're interested to join, visit the ZBB sign-up thread (
> http://www.spinnoff.com/zbb/viewtopic.php?p=708128 ) and make a post
> there to check in. If you don't have a ZBB account, you can also tell me
> via e-mail. The game itself will largely take place at the ZBB though,
> so it might be advisable to get an account anyway ;)
>
> When the game begins, I will publish a list of the teams and the
> languages they'll be working from. If you have any RL constraints on
> when you can participate, please say so in your sign-up post so I can
> adjust the order. Also, please indicate your preference which language
> family to work with.
>
> There is no deadline for signing up. New people will be accepted for as
> long as the game is running.
>
> We can pretty much begin as soon as the protolanguage is decided and we
> know who can start soon. In the meantime, you are welcome to browse the
> AkanaWiki ( http://www.superlush.co.uk/~akana/index.php<http://www.superlush.co.uk/%7Eakana/index.php>) to make
> yourself familiar with the setting and to have a look at some of the
> other languages in this conworld. Note that all the suggested protolangs
> are set in regions of whose history not much is known so far, so you can
> also have a stab at developing some history in the course of this game
> if you want. And if you have any questions, feel free to ask - whether
> here, on the ZBB, or on the #akana IRC channel (
> irc://irc.sorcery.net/akana ).
>
> -------------------------------------------------
>
> Hope to see some of you in the game!
>
> --
> cedh audmanh
>