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I am interested in participating.

-- Julanga


2014-09-16 23:49 GMT+02:00 Alex Fink <[log in to unmask]>:

> Several of the most interestingly complicated natscripts have the
> quirks they do because they were taken over from another language for
> which they were less quirky.  This is a factor almost entirely missing
> from the world of conscripts, as far as I've seen; the complications I
> have seen in conscripts are rather consequences of internal evolution,
> either sound change or graphic change.
>
> So, how about a relay where what's passed along is a conscript?  You
> receive a script, which you have to adapt to a conlang of yours (or a
> natlang? or a sketch made up on the spur of the moment?) the way
> bilinguals only literate in your predecessor's language+script might
> realistically do.  You are then free to make evolutionary changes --
> graphic changes, disambiguations, sound changes, reshaping to better
> fit your (morpho)phonology in the large or the small, etc. -- after
> which you pass the new script along to the next player.  This should
> allow for lots of interesting quirks to build up.
>
> Anyone interested, have ideas for improvements, etc.?
>
> (If we did start one I reckon it'd be best to run it like the first
> conlang relay: announce onlist when you're done your turn, and whoever
> responds first gets the next turn.  For one since I really have no
> idea how long this takes, for two 'cause we don't have to worry about
> avoiding following someone you've followed before.)
>
> Alex
>