Yes!Actually, it was two or three articles in Dragon Magazine, back in the "before time", when information was printed and distributed in something called "print", that actually got me interested in conlanging.  The articles, which you can probably find with a good Google search, started with "Even Orcish Is Logical".  It may not be the accepted conlang practice these days, but, back in olden times, that was all many of us had to go from, especially since, for me at least, this was well before college or I had ever heard of "Teach Yourself Linguistics" books or anything similar.  Not to mention having the community that exists now!  I mean, on this very list we have direct access to actual, professional conlangers!  How cool is that?Some of the later Dragon articles have been summarized, with the author's permission, at,  (They're linked just above the "Offsite Links" section on that page.)
When I was an active gamer, I always was messing around with conglangs at this level, but, several moves and various purges of old paper has sent 99% of all this sad, sad work to the recycle bin where it belongs.  Those old efforts were pretty sad, especially considering I knew virtually nothing about languages other than my native language, so most of the work was really just a transpositional gloss, not a true language.  Barely more than a simplified cypher, really.  Still, now that we have all these fancy computer tools, maybe it's time to start over.  Again.  
Or maybe I'll just go back to lurking again. 
Thanks for the trip down memory lane, 

Date:    Tue, 26 Apr 2016 14:03:35 -0400
From:    Jon Michael Swift <[log in to unmask]>
Subject: Conlanging via D & D...has anyone done it?

Hey folks,

This seems like such an obvious idea to me, but I've also realized that I've never heard of anybody speaking Quenya in D & D games and it occurred to me to ask...does anyone take a shot of fantasy RPG in their conlanging/conworlding diet?

The reason I ask is because I'm planning on using this as a technique for advancing both my conlanging and pedagogy projects and I want to know what kind of success folks have had? It seems a great way to force an immersive environment where one might not otherwise exist. 

As a specific sidebar to that, would it then be logical to replace dice rolls with actual speech tests? If you're a wizard, you have to know magic words, right? Can't you just test the ability of the character to speak the conlang by making it the spell and trading the dice roll for their facility with the phraseology? In such a scenario where there is a real-world challenge like speaking in a second language, I wonder if it would ruin the feel of the game or make it that much more interesting?

Just fishing for other experiences or leads on the topic.

deuces, yunz,